The Light of The North (Norse TL)

TL Prologue
  • 793 Raid on Lindisfarne begins the Viking Age
    794 Discovery and Settlement of Faroe Islands by Norse explorers
    796 Discovery of Iceland by Floki
    800 Settlement of Iceland begins
    810 Discovery of Greenland
    812 Discovery of Markland (OTL Labrador)
    815 During an exploration of the Greenland coast Thorvald Erikson gets blown off course and his ships are sent to Vinland (OTL L'anse aux meadows).
    817 Attempting to chart the course used by Thorvald, Erik Ingjaldson arrives at Fogo Island
    820 First Norse settlement on Fogo Island. Exploration of the Vinland Coast and the Grand Banks
    825 Norse land at the tip of Nova Scotia.
    827 Exploration of the Bay of Fundy begins.

    POD is that the Faroes, Iceland and Greenland are discovered earlier leading some Norsemen to believe that there is empty land free for the taking if you are willing to sail west, their first contact with the Beothuk peoples leading to the popular perception that Iceland is the middle point between two large landmasses.

    My First TL so updates may be sporadic. Explorers names are pure fiction, OTL Naddodr discovered Iceland in 825
     
    More TL
  • 828 First case of smallpox on Iceland, transfered from a sick cow that was brought there on a raid in Ireland. Norse settlers head west to avoid the sickness (ironically bringing it with them) and begin a settlement on Thokajar (OTL Nova Scotia).
    829 The L'nu are infected but not devastated by smallpox as their semi-nomadic lifestyle leaves it with few vectors of spreading.
    831 Raids on both Ireland and Francia to capture more women for Vinland and Iceland.
    835 Viking conquest of the Isle of Sheppy
    837 Lothair I is killed by an unknown raider

    Rather short TL update. I'll hopefully have a character scene soon. I'm curious as to what the Norse would call the continent as by this point in the TL it's clear to them that Vinland is just an island. Mikland is an exonym of the Mi'kmaq of course.
     
    Last edited:
    Norse Settlements 840
  • xaCrNEo.png


    A hopefully readable map of Norse Settlements of both Iceland and America as of 840, Dark Blue denotes areas of either a norse settlement or of continuous trading.
     
    Last edited:
    Erikland 838 (Fogo Island)
  • Ingjald fought to keep his eyes awake as he listened to the lawspeaker drone on in his monotone voice. Should have stayed in Iceland, this is a waste of time He thought as he looked around the other members of the Kvidr. A month ago, Tjudmund had died and willed his ship to his sole daughter Þordis, his brother Erik was now contesting this in a hastily assembled Þing that had barely 20 people. Willing property to daughters was completely acceptable if there were no sons and daughters took precedence over uncles even if there were. To Ingjald it was unclear why Erik was pushing so hard for the ship his strange behaviour over the last year meant that few would follow him anyway. "I can get to Thokajar straight from Iceland" Has the man lost his wits? The inheritance was quickly decided in favour of Þordis. Þordis had been inciting to explore Vinland Bay (OTL Gulf of St Lawrence), something that many were also keen to do so anyway.

    Rather short character scene but need to lay foundation for future updates.
     
    Last edited:
    The Heathen Encirclement
  • 840
    Olaf the White conquers Ath Cluith and proclaims himself first King of Dyflinn

    Ingjolfr the Red is Born.

    No longer bound by the alliance with Lothair, Rorik the Frisian (OTL Rorik of Dorestead) conquers most east Friesland.

    The city of Canterbury comes under the rule of the Daneðing

    841

    A norse expedition from Vinland led by Þordis lands at Anticosti Island just at the start of winter leading them to believe it to be empty.

    A raid on Corhampton leads to death of Aethelwulf of Wessex

    842
    Settlement of Þordisrike begins

    Europe Map

    ZIEwzaW.png


    Not too happy with this one as you can probably quickly guess what's happening next. oh well
     
    The Great Heathen Invasion and the Northern Waterway
  • 843
    Þordis expidition makes first contact with the Innu peoples of Björnland, and learns they use the island to hunt bears.

    844
    After long deliberation Þordis is named Jarl of Björnland.

    845

    The Great Heathen Army is the name giving to a coalition of Norse warriors originating from Dyflinn, Frisia, Denmark, Norway and Sweden banded together under a uniform command to invade the seven Anglo-Saxon Kingdoms beginning in 845. The reasons behind the invasion are unclear, Frankish records state that the Vikings simply saw weakness after the death of Aethelwulf at Corhampton while the Norsemen claim the invasion was in retaliation for Ragnar Loðbrok's death. Whatever the reasons however the Invasion is considered to have began proper with conquest of Kent by the Daneðing. Harald the Dane, brother of Rorik the Frisian invaded the Kingdom of Wessex capturing the Isle of Wight. Edmund the Martyr, King of East Anglia initially paid raiders from the Daneðing to move on which bought his lands a few more years. Olaf the White, King of Dyflinn seized the Isle of Man and began a series of raids along the Northumbrian coast before invading proper. With the landing of Hingwar and Halfdan on the Humber in December the Heptarchy was to be forever shattered.

    England Map
    nyuAloq.png

    Iceland, still an attractive prospect for people wanting their own land begins to hear rumours of lands beyond Vinland populated by Fog Men or where Skraelings hunt bears. The more adventurous settlers begin heading west and then south to Vinland. As a result the settlement of Iceland shifts to an odd equilibrium - There is always land free for the taking and people moving to settle it as the most adventurous are leaving.

    In Vinland the towns of the Beothuk and the Norse are becoming rather wealthy as a result of what will come to be known as the North Waterway. The towns of the Fog Men (Mi'kmaq) however are the quickest growing.

    The Northern Waterway
    qHgX1U2.png

    @Eparkhos_Ton_Trapezous

    Yes, the Norse are the first Old Worlders in this TL.
     
    Last edited:
    The Jarl of the Fogmen and the End of Wessex
  • 846
    The Norsemen knew him as White Eagle, he had been but a child hunting moose with his bow when they first encountered each other. They arrived dressed in furs, wielding the strangest weapons made from a metal he had never seen before. It quickly became apparent that neither of them knew the others language, so in desperation he attempted to draw a moose alongside a bow on the soil before them, luckily they managed to understand this. As they travelled together over the next week he slowly learned their language and who they were. Explorers from lands far beyond the sea, seeking new lands and new trades, their journey had began from a place in the east made of ice and snow before traversing over a land far to the north where the sun never set. Were it not for their strange weapons at least confirming some of the tale he would have dismissed them out of hand. He had (In his opinion) subtly enquired as to what metal their weapons were made from, what it was worth in trade and if any would be willing to part with the weapons. They had replied that while none would part with what they currently had, they could easily make more which they would part for in either gold, silver or supplies for their travels.

    The metal that he soon came to learn was named Iron could be used for weapons, farming tools and even buildings. Throughout the years he first traded fish for the weapons, then furs for the farming tools. As the influx of the metal grew, so too had his power and followers. 5 years ago he had managed to convince what was in essence his tribe to build a wooden village that would remain on the coast of Epikwitk (OTL Prince Edward Island). Cows, Pigs and sheep were traded for at first truly excessive amounts of whale fat, walrus ivory and sealskins. Trade quickly normalised however as neither his people nor the Norse could handle such an amount of materials in that short of a timeframe. The new animals, tools and weapons saw his people emerge the winter with an abundance of food, further increasing his power and his opinion of the Norsemen. Month by month, the village grew until it now held 150 people. Due to the importance of the language for trade many of his people were capable of speaking at least some norse. Yet still the method of making this Iron eluded him, so in 846 he asked the traders to carry messages to the norse settlements on Vinland, Fokajar and Björnland that would have ramifications for centuries to come - he would place his village under the rule of whichever would teach them the secret.

    ---

    Meanwhile in a land far across the sea, the Heptarchy is under assault from all sides. Hingwar marched north capturing the ancient roman town of York proclaiming himself the King of Jorvik. The Kingdom of Wessex ceases to exist as the battles of Bath and Glastonbury result in decisive victories for Harald the Dane, unable to further resist he is able to enforce his rule on the rest of the once-kingdom. The Daneðing, until the year prior had merely been the viking ruled Isle of Sheppey and outlying regions of Kent, quickly grows as adventurous warbands of scandinavia land and head north into the Kingdom of Essex which survived as barely existent rump state. Olaf the White apparently viewing these conquests as a challenge and pressed eastwards into the Kingdom of Northumbria.

    England 846
    yQIeDRQ.png

    Not too happy with the Mi'kmaq chief's name, the ones I can currently find are of french origin which don't really make sense for this TL
     
    847
  • 847
    -------

    Valdemar, then lawspeaker of Fokajar and being closest to Epekwitk, agrees to White Eagle's request and quickly sails to the village bringing three smiths with him. A þing was quickly held where the villagers of what comes to be known as Hvitǫrnstaðr proclaim him Jarl of Fokeyjar. Shrines to Gefjun begin to appear through out Epekwitk.

    Snorri Buðlisson is declared outlaw by the Vesþing on Vinland after killing a trader from Greenland. Snorri heads west into Markland before then heading south.

    The Vesþing begins to meet yearly at Torgensvik (OTL Norris Point). It will soon become a point of contention between the Beothuk and the Norse

    The slow but steady influx of thrill-seeking bear hunters allows þordis to expand her rule westwards on Björnland. With the trade of Honey Mead, a drink made from maple sap that is proving to be very popular, arriving from Markland with furs leaving, her capital of þordisrike is slowly beginning to accrue both wealth and people, allowing her to start preparing plans for an expedition to the west, to explore the peninsula known to the fog men as land's end (Gaspesie Peninsula).

    The Kingdoms of Hwicce and Northumbria fall to the leaders of the great heathen army, Northumbria is divided between Jorvik and Dyflinn with Hwicce being added to Harald's domain.

    Nominoe of Brittany defeats a warband of vikings in the Breton March, with the defeated vikings then heading north to join Harald, where they begin a series of raids on Dummonia.

    Rorik of Dorestead begins a prolonged series of raids along the Rhine. The defense of the Seine begins to wane as a result.

    A Laurentian settlment is moved north to Tadoussac.


    The Anglo-Saxons ongoing nightmare:
    VQcVD3V.png
     
    Utaneyjar
  • "That flannfluga is hoping to get men to sail down the river?" Kettil asked as he placed his mead down on the bar.
    "Flannfluga? What, she turn you down?" Bersi rejoindered as he had a fair idea as to who his friend was talking about. þordis, ruler of her self-named city (more of a village really) and jarldom had put out a call for explorers to press westwards (or was it southwards) down the river of Vinland Bay. As most of the bay had now been explored, the Norse had found themselves at a significant advantage. They had technologies that the Skraelings not only lacked but did not know how to make. Conversely however, the skraelings had knowledge that the Norse did not, the Fog Men had attempted to explain the 'The Three Sisters' to him at one point, crops that grew at the benefit of each other or something. Bersi was a trader not a farmer so the explanation of how it worked or wouldn't grow on Vinland went right over his head. It's potential value however did not.
    "Yes, she turned me down! Said I was a tall-talker and the Skraeling had saved my life or some such rot. Bah, I'll not be some Skraeling thrall" Kettil said. In Bersi's opinion, the Skraeling HAD saved his life if either of them were telling the truth. Kettil had apparently tried to wrestle a bear to inspire a Skald or his Frilla or both, the tale changed depending on who he told it to. The most recent version of it being that he had attempted to wrestle the bear naked. In winter. If any of it was true was a subject of much debate amongst both the Norse and Skraelings after rumours circulated that the skraeling in question wanted nothing more in his life than 'to never meet that moron again'.

    þordis, Jarl of Björnland and the lady in question had reputedly had lovers of both of men and women throughout the years if Bersi was to believe the rumours. Whether she did or didn't bore no concern to him, if any of the expedition brought back 'The Three Sisters' however did as new crops could be very profitable in the right circumstances. He had heard strange things about her realm, that Skalds and Gyðas took disfavour on those retelling Rig's tale or how the skraelings switched between using the isle as a hunting ground or trading ground with the Fog Men. Tuning out the rest of Kettil's complaints about Utaneyjar, as these lands were coming to be known, he made plans to head south to Björnland.

    ---

    looking over my notes for this, I can have Shield-maidens normalised within the New World. So I'm going to.
     
    The Builders of The Lodge
  • The Builders of The Lodge

    850 AD

    When first contact was established between the Kannata at Taddasouac and the Norse, confusion abounded as the Norsemen noted the Laurentian peoples longhouses and political organisation of clan mothers choosing the war chiefs with one from their faith: Sessrúmnir, or Freyja's Lodge in Folkvangr where she took half of all those who fell in battle. As they learned of the others' Goddesses, both the Norse and Kannata came to see Freyja and Onatah as essentially the same deity, the stories of Hinon and Oniare comparing to Thor and Jormangundr all but confirming that they followed the same gods even if they were somewhat incorrect in places, although that was initally believed to be a result of the translations. Capitalising on this whether intentional or not, the Kannata brought to the their village and then their trade network the knowledge of Ironmaking, Horses, Cattle and Improved boat-making in exchange for the crops of the three sisters of maize, squash and beans, tobacco, the knowledge of the trading routes along the river and thralls. Quickly mastering horse-riding, the kannata at Taddosauc would embark on a mourning war against the Ojibwe to the west and by the decade's end would learn how to cultivate wild rice.

    Both cultures would be radically altered forever however by one of the Kannata's new smiths that had learned Ironworking. One of the first nails made by the Kannata, was found to be defective as it would be too brittle to be of use. Marking it at what would've been it's top with a red ochre, the kannata's smith placed in a pot of water on a cloudless night and two men looked up. The nail-in-the-pot was transported through the village with the men checking it at several locations and recieving odd looks as they did so, they considered it worth the confusion however when both confirmed that the painted portion pointed towards a certain star in the sky. It ALWAYS pointed to the star. Talking with the Norse, they learned that was known to them as leiðarstjarna, it allowed them to sail long voyages as it's position was constant so they could navigate from it on clear nights. Curious as to how they sailed on unclear nights, they learned it was mostly by memory from captains who had sailed the routes before or the colour of the water allowing them to know how near or far they were from land. The two Kannata excused themselves, quickly requesting a meeting with the Clan Mothers. The 2 men excitedly relayed the information they had learned. The Norsemen had inadvertandly led them to the discovery of something that would allow long-range navigation regardless of weather.

    As such journeys were currently of little interest to them, the Clan Mothers instructed the men to share the discovery with the Norse as a show of good relations. The Norse reacted to the revelation at first with scepticism and confusion before having it confirmed. The sharing of such knowledge to the Norse along with the subtle insinuations that they, the Norse, of course already knew the knowledge but were only relaying because they Clan Mothers instructed, the Kannata slowly garnered a reputation as Freyja's people on Midgard amongst a number of traders. While some were uncertain why Freyja had chosen the Kannata, insulting or otherwise disparaging them soon came to be a very bad idea amongst the Norse.

    As the knowledge spreads through Utaneyjar and Iceland, the Norse faith began to take on a zeal not known to it's traditional interpretaions. The Influx of extra crops places Vinland, Greenland and Iceland in enviable positions - each of them have more food than their people need. For the Vesþing, this is of little concern as it can use the excess to influence the Skraelings that are ambivalent to it's rule, mostly those on the border regions. For Iceland it granted the free land a higher value as it would bring the settlers a lower risk of starvation.

    --

    In Europe, the raids into Dummonia escalate into a full invasion, with Harald suspicious of western trouble after the Essexian Nobles overthrow and slay Edmund the Martyr and attempt to reclaim Essex proper. The attempt is swiftly halted with both the Essexian rump and East Anglia falling to the counter-invasion of the Daneðing. The Kingdom of Jorvik invading Mercia from the east, managed to make several gains before being temporarily halted. Temporary or not, Mercia now stands as the sole anglo-saxon kingdom remaining.

    2MWh5aR.png
     
    A shifting Vesþing
  • The Shifting Vesþing, 853 AD

    Existing since time immemorial and permeating every aspect of Norse culture, the þing is crucial to their political structure. It arrived with them on Vinland in the 9th century, the first were minor alþings('local') that saw inheritances settled and journeys planned, with further settlements inland lagþings('jarldoms') begin to be formed for governing a larger area. Each family could send one representative to speak their cases, usually meaning the male head of the household or the widow of such if the sons were not yet adults. Certain women however were allowed and at times indeed expected to attend the þing. Amongst these were the baugrygr/ringkvinna - unmarried women over twenty years of age without close male relatives who could inherit odal, movables and recieve fines on behalf of murdered relatives. Women in dispute with other women - Such cases permitted only the woman in question to recieve compensation and finally married women who's husbands were unable to attend either due to illness or travelling. Men had much less restrictions on their ability to attend the þing however, merely needing to be a bondi(landowner) over fifteen and having at least one person working for them.

    The Vesþing on Vinland in the 9th century permitted eligibility to speak based on three further requirements. Those who were not foreign, defined as those who had lived on Vinland for no less than three years, who spoke Norse and who could pay the þingfararu kaup. These requirements brought it into intermettint conflict with the Skraelings, as to them the Norse were those who counted as foreign. Raids and counter-raids became common throughout the interior and hinterlands of Vinland as a result of this unfair exclusion. Had the conflicts started earlier the Norse would most likely have abandoned Vinland as on it's own there was not much reason to stay, the introduction of the crops of the Freyjalag however greatly increased it's settlment value and staying worth.

    Fokeyjar nominally had similar restrictions on it's þing but were much less applied, a number of the L'nu villages had sworn fealty in exchange Ironworking and could speak norse for trading, so they counted as Norse to the lawspeakers.

    The introduction of the Freyjanál(water compasses) from Björnland, þordis wishing to learn more of the Kannata enticed Baugrygr and Völvas from across her island and Vinland to head south to learn more of what was seen as seiðr from the Freyjalag as the lands to the west of the river came to be known. In doing so however, she reinforced the belief of the Kannata that they Norse were also a matrilineal society - Their first contacts were under her order after all they reasoned, so she was clearly a Hoyaneh/Clan Mother, if a somewhat odd one. A misconception she soon became aware of but saw little reason to correct, believing it to give her a greater trading privilege with them.

    The continued and repeated sailing down Noatun river, brought intermittent contacts with the Maliseet and the Abenaki. The exploration of Odin's Bay was considered fully complete when sailing inward through Wolastaq two expeditions that had gone to further trade with the Passamaquoddy and the Maliseet learn of each other. As the Freyjanál became increasingly commonplace, sailing in the stronger winds of the north atlantic became safer so plans began for further expeditions southward. Not all contact was initiated by the Norse however, the Penobscot had learned of these "People of the Northern Light" from intermittent trading with the L'nu town of Agase'wit-gjiganji'j located inland on the Miramachi river. Iron spread quickly throughout the warmer lands of Austland taught by the L'nu and the Norse.

    Greenland, barely settled recieves little attention from the norse but is explored enough that Helluland is discovered. As it is however, Greenland has little to entice many people to settle there over the warmer lands south. A situation that neither Vinland nor Iceland want is for it to be abandoned as it's position ensures a stable contact of trade with the other so each prepare their own plans for it. Vinland intends to send the more hostile of the Skraelings to it's Western shore, while Iceland would send Outlaws to it's Eastern shore. These actions would further antagonise the situation on Vinland as over the next decade the population would shift to more Norse than Skraeling.

    Olaf gains most of the Mercian north before he is temporarily forced back to Ireland as a rebellion forces him to focus on expanding his rule through Mide but not before extorting a tribute from Alt Clut, where he is recognised as the Lachlann King of the south in exchange for their nominal independence.

    Harald's advance is stopped at southern Mercia and he makes further no gains, however it's east is divided by the advancing armies of Jorvik and the Daneðing.

    The Utaneyjar crops of Maize,Beans,Squash and Tobacco begin to be traded throughout the British Isles, Scandanivia and the Baltic, where they quickly prove popular. As result knowledge of a continent across the Atlantic enters European consciousness, however only the Northmen have the route to it, so no explorations are officially planned.


    OTL equivalents and translations:
    Noatun River - St.Lawrence River
    Odin's Bay - Bay of Fundy
    Agase'wit-gjiganji'j - Mi'kmaq for Trader Town
    Freyjalag - Laurentian Iroquois realm as the Norse understand it.
    Austland - East/Dawn Land, Norse name for New England from the Abenaki 'Dawnland'
    Wolastaq - St.John's River

    Lands known to the Norse
    UFGReG9.png

    England/Ireland:
    aX9HDUy.png
     
    Last edited:
    Life in Kannata
  • While Norse women enjoyed significantly more freedom than that of other European cultures, said freedom did not compare to that of the Kannata or of other Iroquois tribes. Endowed by the Creator with the stewardship of the land, the work of their hands is theirs to do with as they see fit, families trace their lineage through female lines and clan mothers appoint or dismiss sachems. At no point would their thoughts and abilities defer to that of men. As a result a female child will be valued to a slightly higher degree than that of a male counterpart, although all children that mothers have chosen to bear are considered a joy and blessing.

    When the Norse arrived at the village, a child watched them trade from the distance. She was born with boundless orenda, her child name was Carito.

    Exceptionally curious, she placed her hands on several cows that they brought with them. Noticing the odd marks and growths on their udders, inquiries abounded as to what they were. Receiving the answer that they were a sign of illness that the cow was going through. Some people could get sick from it but the sickness was minor to the Norse. As elders sent odd looks towards some men that had learned ironworking in trade she placed her hands of the growths trying to trace them. She had caught the sickness soon after, although minor would not be her description of it.

    Her illness passed before the traders returned however, allowing her to ask more questions of the patient travellers. Cow's skin could be worked into a material for warmth and protection, though it was usually done outside a settlement or downwind. A villager that tried do the work inside a longhouse soon lead to everyone understanding why, so clan mothers apportioned an area outside the village where they could work.

    While cows had caused her illness and leather stank while it was made, she quickly became enamored with Horses. The foot holders and saddles provided her great comfort as she learned how to ride. Traders told her tales of a great city named Miklgarð where one leader appointed or dismissed on that leaders word alone, of how free warriors went a'viking to make their fortunes before returning home with great riches.

    As baugrygyr and völvas began trips to their village, she learned of Yggdrasil and Laerad, Freyja's chariot and the runes which were used for writing. She learned of how Thor's fishing trip where he fought a great serpent they called Jörmangundr, was a story she knew with the names changed. She learned of how settlers in Iceland and Greenland traded land freely, while peoples further east tried to hold land in perpetuity, a concept that she had difficulty internalising before learning of the story of Iðavǫllr. She learned of how some washed their hair with lye to give it the light colour associated with them. The Frankish concept of bastardry utterly baffles her however as she imagines adult women reacting to the claim that their pregnancies aren't theirs.

    Isolated from the community, girls were required to perform difficult, repetitive tasks such as chopping hardwood in a shed with a dull axe in order to become a woman. Iron axes dulled much slower than their copper ones, so when she went to become a woman, she was required to spend more time in the shed until it dulled. As her arms grew stronger from the repeated activity, her shed filled with much extra wood. From half-glimpsed sights of the Tanners she worked the excess wood in what she hoped was a similar fashion, using water collected from nearby rivers and streams. An odd pulp was the only result of the work however, so she tried again. Thinner pulp. Her extra wood shrank as the pulp became thinner but she was careful not to entirely deplete her stock. As her tasks became more repetitive, she fell into deeper sleeps, where she dreamed wondrous and terrible things.

    She dreamed of a Turtle Island with clan mothers residing in a great city like that of Miklgarð apportioning the land to warriors who had pleased them due to answering the right questions or who had shown correct deference to them, of light haired men and women wielding iron weapons while they wore leather.

    As she became a woman, a greater variation of the cows' illness spread throughout the northeast lands of Turtle Island. While some claimed it was the cows themselves, none knew for sure it's origin but it's effects were devastating. Affecting young and old alike, clan mothers soon called for a mourning war, where captives were symbolically adopted into their clans, to replace their numbers unknowingly further spreading the illness. The Algonquian tribes to the northwest were slowly destroyed by absorption and illness. Trade with the Norse slowed, as they were equally as devastated by the illness however few blamed them.

    When she returned to the longhouse she shared her dreams with them, she found that many of the warriors were enamored with the visions her dreams had shown. Several of the clan mothers were hopeful but cautious however and so they decided to warn her with what became her adult name.

    She lived on the road to war. Her name was Jigonhsasee.

    The Americas 854 - Reworked map
    kDq1Wgh.png
     
    Last edited:
    The Journeys of Ingjolfr the Red - Prelude
  • 855 AD

    The Journeys of Ingjolfr the Red - Prelude

    Jarl þordis of Björnland was not an unintelligent woman, as news slowly filtered throughout Utaneyjar of the fall of the anglo-saxon kingdoms, she knew that landless adventurers that had oft spent time on her isle would soon see a great increase in number throughout Utaneyjar as the opportunities in Europe temporarily dwindled. Many of the adventurers came simply for thrill-seeking, with few staying. The island was at the time mainly settled by those who had arrived on her initial trip alongside few Innu-Skraelings. Unlike the Beothuk of Vinland or the L'nu of Thokeyjar, the Innu as a whole were mostly indifferent to Norse contact, at least on the island. Stories often circulated as to the indifference but one in particular took hold.

    Snorri Buðlisson who had spent several years in Markland before coming south to the island claimed that he knew why. They guarded something precious beyond measure and were testing all visitors. That he had left Markland with two working eyes and arrived with one now a permanent-blue with blindness helped and hindered the believability of his tale.

    The stories of the Innu recitence did not interest her however. What did interest was the story of Glooscap and Tobacco.

    Tobacco was said to have been stolen by him from Grasshopper on an island on the ocean. As one of the original explorers who had crossed the Atlantic, she knew with certainty that no such island existed, at least in that ocean. Where then had the crop come from? Both the tribes on the south of the Noatun and the Lodge-Builders told of a great lake in the south, along with the repeated naming of this land as "Turtle Island", þordis reasoned it was not a lake at all but another ocean where such an island lay. Seeking veteran explorers from Vinland proved difficult however as those not inflicted with disease fought skraelings on the hinterlands, so she turned her attention inwards to the second generation on Björnland who had grown up on stories of how their parents had sailed across a water many times larger than that of Vinland Bay, offering Thralls and ships to those who would be willing to sail this unknown ocean. The offers were met with moderate enthusiasm, amongst those who took up the offer however four had a certain commonality: None of them had ever set foot in Europe.

    --

    Europe update should be up later in the week. All feedback welcome.
     
    Thoughts across Europe - 855
  • 855 AD

    For four centuries the southern lands of Britannia played host to a number of kingdoms that had been founded by invaders of angle, saxon or jutish descent. Nine years of Norse invasion however brought them all to their end. Mercia had withstood the longest, technically surviving until later in the decade but it's ability to resist was utterly spent by 855. Their fall coincided with the widescale adoption of New World crops and sent shockwaves throughout Europe. Backwater they may have been, they had served to limit the Norse's ability to project power across the Atlantic coasts. The need to consolidate their conquests afforded Francia, Asturias and Al-Andalus some years of relative respite but it would not last forever.

    ---

    Kingdom of Dyflinn

    Olaf the White, King of Dyflinn, the largest Norse realm on the British Isles grew more ambitious by the day. The repeated successes in England and Mide, alongside Alt Clut's nominal vassalage go to his head and so he set himself a new goal: The conquest of the Welsh Kingdoms. From Dyflinn and Mann, he launched two invasions and quickly seized the Isle of Angelsey

    His second son, Kettilmund, however had a vastly different ambition. From several secondhand accounts, he calculates the distance from Ireland to Greenland to be 1400miles. As he became aware of Ptolemy's map, he came to believe a "Southern Greenland" existed southwest of Ireland and West of Al-Andalus, if the map was incorrect in the Northwest, then surely it was also so for the Southwest. 1400miles is a rather harsh trip even when you know land is there, so little of the Dyflinn Norse opted to join him when he proposed heading southwest. Temporarily halted, he then turned his attention to Harald's realm. Many of the Viking warbands had grown restless since the cessation of invasion, so opted to join, it is said that Harald was so dismayed to see them go that he gifted them more ships than would have been necessary. So, departing from Plymouth on the 3rd day of þorri, 600 norsemen set sail bearing southwest. While they would not find a "Southern Greenland", few if any felt a need to complain about what they did find.

    ---

    Francia

    Without the treaty of Verdun clarifying the borders of Francia, it found itself in a very awkward position. Neither Charles the Bald nor Louis the German could present a coherent response to Rorik's repeated raiding without encroaching on the authority of the other. With the south British coast now under Norse control, Charles can not neglect East or North without losing the other. Louis meanwhile can not neglect East, North or South borders without inviting heathen incursion. As the raids depleted their treasuries both agreed that something must be done.

    --

    Roman Empire

    Northmen, Rus' and Varangian. All names that the Romans used for the Norse. For the last four decades their traders and travellers told of lands across the Atlantic. Like many in the Empire, Michael III, Basileus of the Romans and Vicegerent of Christ on Earth had dismissed them as tall tales that were told to give them a better reputation. As he examined the Atlantic Corn however, he was forced to admit that yes they really had reached a new land, for nothing in any land known to the Empire resembled it. His Parakoimomenos, Basil, had managed to get some of the new crops after winning a wrestling match against Bulgarians. Tobacco quickly became the young emperor's favourite crop alongside Safinmjǫðr becoming his drink of choice, his nascent reign came to be known as a period of degeneracy and debauchery. However when the wealthy and powerful adopt a new behaviour, it is not long before social climbers begin to imitate to it. Tobacco farms began to develop under various dynatoi, some of which would even turn a profit in their first year.

    --

    Kingdom of Asturias

    Alarm was the first response to the spotting of Kettilmund's expedition, slowly giving to confusion as it passed by the Asturian ship without giving them much attention. When the ships returned a few weeks later wishing to trade for an absurd amount of sheep, confusion turned to curiousity as it was now obvious that the Norse had yet again found another hitherto unknown land. As they left some Asturian merchants heard the tail end of an argument that came to define the Norse settlement for the next few years: Stay, Continue Southwest or try for Due South?

    --

    Khazar Khaganate

    The Norse crops that all but grew themselves (as he understood it), found themselves under intense scrutiny by Bulan and the representatives that he had invited to discuss conversion. The Rabbis and Imams found themselves at a loss to fit the story of the Three Maidens within their theologies, however it was not so for the Roman priests or the Buddhist priests who conflated them with the Trinity and The Three Jewels respectively. Bulan would not decide today but his choices had been helpfully narrowed.

    Turning his attention back to the Norse he inquired all he could about the crops. The traders told him they had been grown by a people in a land far to the west across the sea, who had no horses of their own nor had they ever heard of them before the Norse arrived. A horrifying concept to any people of the steppe. Which god had they angered so to inflict such a punishment?

    ----

    Stadacona Realm/Laurentia

    Jigonhsasee proposes to the Clan Mothers that wood-pulping become one of a girl's adulthood rites, they agree but propose that the second pulping should be boiled overnight before working it again. As she begins to hear of Björnland's search for the Tobacco origin, she assembles three followers who would be willing to help her guide them to the Tionontati.

    And bring them under one roof.

    England/Ireland
    VmYoZyK.png
     
    The Long Nosed God Village
  • South of Chesapeake Bay

    He-who-speaks-for-the-gods held the child still as the woman marked his forehead, frowning behind the mask on his face he doubted this child would be enough for the gods to send more of the beasts.

    Five years ago, the gods had sent them the oddest beast after they had sacrificed 30 of the villages women. That beast had been smaller than the dogs and quickly took to spending time around the food stores, it occupied itself with the pests that often tried to steal from the stores so the village mostly left it to it's own devices[1]. Four years ago, the sacrifices brought to the village two more of that beast and two of a new beast. The new beasts resembled bizarre walking clouds, though the meat they had provided was agreed to be delicious to those who had the privilige of taking it[2]. The first beasts soon mated and then they were 8 of them. The third year saw the sacrifices doubled and the beginning of raids into the villages south, the gods had rewarded them with 4 of the cloudbeasts, by this time the pattern had been known to everyone in the surrounding area. The villages south repulsed the raids time and again, so he had called for taking the canoes across the bay and gaining sacrifices there. The sacrifices of the fourth year saw the gods reward them with the oddest beast so far. Long eared and narrow hooved it could and would carry anything placed upon it without complaint[3]. These new beasts seemed content to merely eat grass and flowers so they were fenced off on the outskirts of the village to prevent them from eating the crops.

    Turning his attention back to the moment, the woman appeared to have finished with the preparations. The child would be lead to the mound at nightfall along with the other sacrifices, the purity of the children would undoubtedly be looked upon favourably by the gods. Two cups were brought to them, taking of his mask, he trailed the long nose across the woman's chest. Exchanging the mask for the cups he offered one to the woman. She nodded and both of them drank the Black Drink[4]. She was led away to his building, she would remain there overnight.

    As the appointed time came and the village gathered, he returned the mask to his face and called for the sacrifices to brought to the mound. There were 80 prepared this time in hope of a new beast rather than more of the ones that had been sent so far. The tribes north and the villages south would no doubt soon be looking to extract revenge, no matter, the village would have new beast come the dawn.

    The new beast arrived the next morning alongside more of the cloudbeasts. A brief argument occured as the new beast heavily resembled the third albeit larger and with one distinct difference: there was what was clearly a seat upon its back[5]. Swallowing his nervousness, he climbed atop the beast. It took him a few hours to discover what all the odd decorations on the beast did but he was soon able to ride albeit not very well. He also discovered one striking difference between this beast and the smaller counterpart. This one was fast. The village would need more of these, so many more sacrifices would have to be gathered.

    [1]Cats

    [2]Sheep

    [3]Mule

    [4]I didn't name this. Do not drink Black Drink.

    [5]Horse
     
    Mi'kmaq Syncretism 855
  • Hvitórnstadr, 1 Góa 855

    Naku'set circles Muspel and holds back Surtr, ever watching should Muspell's sons be led to Ragnarok. Far below Jorð was placed in the centre of Naku'set's path, made from the flesh of Ymir. Creator caused a bolt of lightning to strike Jorð and from this formed an image of a human body and this was Glooscap, first shaped out of the sand. Jorð called for a bolt of lighting to give him life. Yet Glooscap was stuck to the ground and could not move. His head faced Surtr, while his feet faced Naku'set. His right hand pointed north while his left pointed south. Watching the plants and animals grow and pass him, he asked for the freedom to move about the world. From the third bolt of lightning, he was free to move throughout the land. Looking down, he thanked Jorð for giving sand for his creation. Looking up, he thanked Creator for the gift of soul and spirit.

    Glooscap set out to explore, to see what he might learn of where he lived. Travelling towards the setting sun, he came to a great ocean that he named Vestri. From there he headed south until the land narrowed and he could see an ocean on either side, this he named Suðri. Travelling to the lands of ice and snow, he came to the barrier between Midgarð and Jötunheimr, this he named Norðri. Travelling back to where he started, for this was where he was created, he named it Austri. To each of these of lands a dwarf would be entasked to hold up the sky.

    Travelling in the east, Glooscap came upon an old woman. She introduced herself as Urðr and told him she was his grandmother. Asking how she had arrived on midgarð, she told him that she owed her existence to the rock, the dew, and Naku'set. On a chilly morning, dew covered a rock as it lay in a valley, by midday, when Naku'set was most powerful,the rock became warm then very hot. From this rock she was formed already very wise and knowledgeable for she was Norn. As she was a Norn, she knew she could not live on Midgarð but would soon have to leave to seek out Urðarbrunnr. So glad was he of her arrival that he asked upon Aegir to find an animal of the sea that would give it's life so that Urðr could live. A Marten swam to shore as it had agreed. For the first time, Glooscap asked of Creator to restore the fish to life, for he did not want to find disfavour with the animals. The marten returned to the river and in it's place lay another marten. From this sacrifice, Glooscap called all animals brother and sister.

    One day when Glooscap and Urðr were walking along in the woods, they came upon a young man. This young man was tall and physically very strong, and had grey-coloured eyes. Glooscap asked the young man his name and how he arrived to the Mi'kmaq world. The young man told Glooscap that his name was Vidar and that he was Glooscap's nephew. He told Glooscap that he was strong and that he could run after the moose and caribou to bring them down with his bare hands, so they could all live comfortably.

    When Glooscap asked Vidar where he came from, Vidar said that while the East wind was blowing hard it had caused the waters of the ocean to become rough and foamy. This foam got blown to the shore on the sandy beach, and finally rested on the tall grass. This tall grass happened to be sweetgrass, and it held onto the foam until Naku'set was high in the midday sky. At that time, Naku'set gave Vidar spiritual and physical strength in a human body. Creator told Glooscap that if he relied on the strength and power of his nephew he would gain strength and understanding of the world around him.

    Glooscap was so glad for his nephew's arrival to the Mi'kmaq world, he called upon the salmon of the rivers and seas to come to shore and give up their lives. The reason for this is that Glooscap, Vidar and Urðr did not want to kill all the animals for their survival, so in celebration of his nephew's arrival, they all had a feast of fish. They all gave thanks for their existence. They continued to rely on their brothers and sisters of the woods and waters, and on each other, for their survival.

    Wishing to more of the world that he lived in, Glooscap traveled to the northern lands that seperated North and Jötunheimr where he saw an ash tree with roots that drew knowledge from all corners of Midgarð.

    ‘Ho there Glooscap, I’ve been waiting for you.’ said Mimir, for he had drunk from the Well, and knew everything that would happen, and everyone’s name before they told him. ‘Are you thirsty?’

    ‘Yes’ said Glooscap. ‘I have a great thirst for Wisdom, and yes, Mimir, I need to drink from your Well’,

    Mimir laughed. ‘Many are thirsty for my waters, but they do not get to drink from them. No one has yet agreed to my price. You must give me your right eye.”

    Glooscap considered one last time if the price was too high. His pale blue eyes were the colour of the sky on a bright winter's day, when the frost is hard on the ground. His eyes could pick out the tiniest bird miles and miles away across the frozen tundra. If a human, or even a god, looked him in the eyes, they could not but feel a kind of awe. But in the end, he did have two of them.

    ‘I will pay your price, Mimir.” And so saying, he tore his right eye from his head. The pain was searing. He gave it to the guardian of the Well. Mimir handed him a horn brimming with the waters of wisdom. Glooscap took a deep drink.

    Immediately he saw everything that had happened and everything that was in the future. And when he saw the joy that would come to him, he laughed with happiness.

    But seeing all the sorrows and troubles that would happen to humankind, he also knew what he could do to help. For even though the gods really have no need to trouble themselves about us mortals, and our puny lives and petty sufferings, they do actually care - at least some of the time. After he drank from the Well of True Wisdom, he knew that he must never let evil get the upper hand in the world of humans on a permanent basis


    -----
    Current Mi'kmaq-Norse Syncretism

    Glooscap - Odin
    Wsitqamu'k - Jorð
    Nukumi - Urðr, a Norn
    Netawnsum - Vidar

    This should be both recognisable and contradictory, creation stories are rarely cleanly consistent.
     
    The Journeys of Ingjolfr the Red - The Arl
  • The Arl

    7th Góa 855

    Nonosbawsut hated travelling this far north. Greenland always seemed colder than his last visit but it was the only place he could trade with the Norsemen for books from some place far to the east called Ar-land. The information within the books were secondary to their purpose, their coverings being held as valuable in the land of their origin and so the Norse held them ransom to various Nostaries. He traded for them with Timber, something Greenland lacked. As many of his people were exiled to this northern land for raiding against the Vesþing, many had discovered something that had dulled their anger and hatred towards the culture: the Norse weren't united. Many would simply follow those with the will to keep them in line as Vinland and Iceland considered the others internal problems as just that - the other's problem. Once they arrived on Greenland, each commonwealth was content to consider the matter settled[1]. As a result, many of the Norse on Greenland were sympathetic of Beothuk plans to retake the West of Vinland (and gain some warmer land for themselves) and a sharing and merging of cultures had began with mouarzeenite[2] bedesoni[3] and tools becoming more common for those of his people who traded with Greenland.

    For many, this merging of cultures was worrying. As they had always been few in number, there was an unspoken fear that they would be subsumed by the Norse. That the Norse were also susceptible to the odd new diseases diminished the fear somewhat, It was after all difficult to outnumber someone if you yourself kept dying. The Greenland Beothuk had began drawing up plans to retake the lands earlier in the year but word had somehow gotten out. They had intended to hug the coasts of Helluland and Markland, and from there harass the Western Coast as 'sympathetic' Beothuk pushed from the East. He had leaked the plans himself for a rather simple reason: He didn't want the Norse gone. As long as they were there, their presence could be used a uniting rallying cry and allow him to establish a power base that would hopefully last beyond his life. He recognised the danger in this strategy however, go too long without the Norse being hostile - or expelled, then the people that followed him would abandon or remove him. And so he needed a benefit to his leadership outside of war if his powerbase was to last, to this trade with Greenland was essential. If he could convince his people that it was only the Norse on Vinland who constituted a threat and not the Norse as a whole, then he could have continuity of both hostile and friendly relations with the Norse.

    The collection of books that he had gathered had earned him the nickname of 'Arl', as to many it seemed he was enamored with the far off land. In truth, he had little interest in either the land or the books but encouraged the use of the nickname as the Norse on Greenland thought it to be his title and thinking it equivalent to their 'Jarl' that he was afforded certain curtesies that he was almost certain he would not have recieved otherwise.

    Receiving a warm welcome from the 'settler[4]'s as he exchanged the timber for books, he explored the village before finding the local priest that invited him to join a ceremony that would begin shortly. Nonosbawsut sat down and listened to the Norsemen's tale of a certain god. The Wisest and Fairest of all the Aesir, such that none may gainsay his judgements, who resided in a place called Breiadblik.

    Well, he could use that.


    [1] Neither Vinland or Iceland much care who is on Greenland, just that someone is. Yes, this will come back to bite them.
    [2 & 3] Beothuk for Iron and Sword respectively
    [4]Some of these are actual settlers that have chosen Greenland for various reasons.
     
    Spread of Disease 855
  • Unknown to peoples of Utaneyjar prior to the Norse arrival were the diseases of Cowpox and Smallpox. Smallpox had arrived first but had been unable spread beyond the Mi'kmaq lands until they began to build settlements in the Norse style, from their perspective the disease was a side-effect of staying in one place too long. As more of their people became sedantary, it gained more room to spread. By 855, Thokeyjar and Mi'kmaq'i were in the midst of a Virgin Soil epidemic suffering a rapid decrease in people. Smallpox was halted howerever at Chignecto, the Björnland-Laurentian trade had inadvertandly introduced Cowpox some years prior. Starting from a more built-up area and a higher population, Cowpox spread rapidly throughout the interior and had reached Lenape lands. Much less devastating than Smallpox, Cowpox does have a 'benefit' that would not be confirmed until much later - Those who suffer Cowpox do not get Smallpox.

    A rapid increase in trade of Cattle throughout the area spread Cowpox faster than Smallpox could infect and into lands yet unknown to the Norse. The Mississippian Cultures saw there numbers reduced by around 20% before the conquest of Svássland, The Great Lakes numbers dropped by around 25% as the disease saw a rapid increase in Mourning Wars.

    As the diseases spread people turned to numerous faiths to try and understand or cure it. The Mi'kmaq-Norse Syncretism although at this time still lacking glass, blamed it on impure spirits in the water and took to boiling water before any use. The Great Law, while not a faith per se, saw the spread of disease as a punishment for diverting people from the will of the creator. The Natural Order, the later formed faith of Svássland, followed the Syncretic belief of impure water.


    Disease Map:
    llFSd3S.png

    Rather small update but needed to upload something before I lost interest in this, will continue with longer updates soonish
     
    The Journeys of Ingjolfr the Red - The Jarl of Björnland
  • 24th Góa 855

    þordisrike, Björnland

    Stuck.

    þordis sighed as the travelers finished their tale. There was no ocean south of the Freyjalag, merely a lake. A truly enormous one if the travelers' accounts were accurate but a lake nonetheless. Valdemar's crowning act of idiocy has trapped us. With the Knowledge of Ironworking spreading south and the growing chaos on Vinland that somehow now included Skraelings preaching of worshipping Baldr at the expense of all else including their own Moon and Sun duality[1], Björnland would soon become a less and less attractive prospect for potential settlers. Too few people and the Jarldom would collapse and fade into memory. Cattle and Pigs could be bred quickly enough that famine is unlikely but we need much more horses

    Dismissing the travelers and their new thralls, she resisted the urge to pinch her nose. We need something to attract settlers that nowhere else offers. Rising from her would-be throne she left the Longhouse and made her way further into town heading towards the market stalls. Lack of Horses isn't a huge problem, at worst someone can be 30 rôst[2] from water and can sail but that would worsen the problem. Knarrs are no match for Longships and þora[3] would be at the mercy of Vinland and Thokeyjar and we can't rely on Vikings to keep visiting - they tend not to settle here.

    Adopting some of the Freyjalag practices could work short term but that could quickly draw us into conflict with the Penobscot and then that loose alliance on the Atlantic lands of Utaneyjar. Adopting some Innu practices would be defeat, they flee this place in winter


    The market stalls were well stocked with the now normal daily products that had grown to include wild rice, tobacco or alcohol. Some of the stalls were selling those rather unnerving faceless dolls, near the centre however she saw a crowd begin to gather. Curious, she paused near the edge to get a better view of what was going on, too close and she would simply be lost in the crowd and see nothing.

    "Here to quell the coming chaos, my Jarl?" A sweet voice asked from behind her.

    "Ylva" She smiled as turned around to face the blonde woman that half the Jarldom suspected she was more than fond of. "What chaos is this?"

    "Ingjolfr has been selling frozen produce for a few days now. He said yesterday that he would be selling Skÿr today and this is the result" Gesturing at the crowd.

    "Frozen? Skÿr? Elska, it's Góa. The ice is melting"

    "Yes, he said something like that with his first sales and don't call me that in public." A scowl crossed her features emphasising her pox scar. "People will start to talk."

    "People already talk" þordis replied quietly keep them wealthy enough and that's all they'll do, thankfully. This far into my reign, the Karls are unlikely to go looking for Erik . The people born here had only second-hand knowledge of the Kvidr that had saw her made Jarl, and with the Freyjalag so close it had been easy for rumours to spread that cast doubt on her Uncle's sanity and a few on the unsuitability of men as Jarls. A Jarl is bound to one location but men are explorers, traders, blah blah. She had been careful not to be too all-encompassing. Give the subject of a rumour too wide a range and it would just fizzle and die out. Or so she held

    "Yes and while you may have prote- no, no. We can talk about this later, for now lets see if whatever fjölkyngi[4] he employed still holds today."

    Turning back towards the stall, she customers walking away with what she assumed was indeed Skÿr. It was rather hard to tell at such a distance. She watched for a while as the crowd waxed and waned. Eventually the merchant declared that he had sold out today but would have more tomorrow.

    Rationing his supplies perhaps? But how is he keeping them frozen? This bears investigation. Can he keep food frozen through summer?

    Parting with Ylva for the time being she headed back towards the Longhouse. If whatever he was doing could keep food frozen year round, they would be much less reliant on imports from Vinland or Thokeyjar. More food meant more people and more people meant more people able to grow more food. That still leaves the problem of Horses however, probably worsens it

    ------
    [1] Beothuk religion is difficult to reconstruct but a Sun/Moon theme seems to be prominent
    [2] Norse measure of distance roughly equivalent to 1 mile
    [3] þordis' daughter and presumptive heir
    [4] Norse for Magic, Ingjolfr isn't using magic but people don't know that.
     
    Utaneyjar Settlements 855
  • mhtEySP.png



    While the Norse settlements on Vinland grew rapidly and Thokeyjar practiced assimilition of the Mi'kmaq, the population of þordisrike was mostly stagnant. It's position in Vinland Bay initially saw this as little problem as it allowed it to place themselves as a neutral third party between the traditional enemies of Mi'kmaq and Laurentians. As trade increased however, so did the risk and transmission of disease and by 855 Cowpox was endemic in the cultures throughout the bay and further beyond in the lands south of it. Along with several of it's people now exploring the lands south of Kannata in the company of Jigonhsasee and a stuttering young man the population began to drop. In order to entice more women to settle and thus keep the population stable, Jarl þordis I proposed to the þing to lower the recognised age of Baugrygyr from 20 to 18. Some of the initial Baugrgyr who traveled from Vinland to learn Kannata's Seiðr had settled some years earlier before marrying within the settlements.

    The Baugrygr, used to a high level of independence that occasionally drew scorn from their male counterparts, were understandably enticed by much of Kannata's culture and began to adopt parts of it for their own as they settled on the island, with some having a children while refusing to marry in order to retain headship of their own family. While neither pre-marital sex nor illegitimate children were frowned upon from a moral perspective by the Norse, they were from a legal perspective. While the legal effects would not be apparent for years to come, culturally matronymics began to appear more frequently than patronymics on the island.

    The vote passed by a narrow margin and more travelling Baugrygyr settled. þordisrike however was not the only place whose culture was beginning to shift however.

    The Beothuk had long been semi-nomadic out of necessity as the growing season on Vinland was too short to allow for the cultivation of corn. The introduction of cattle, sheep and pigs however saw them now capable of having a sustainable food source leading to the introduction of permanent settlements, mostly in the east coast. The most major of which were Kuiseesh and Gewzenasheek[1]. As these settlements grew they began to adopt their own style of political structure outside of that of Vinland's Vesþing rather than wishing to join it or have their voice on it, allowing stable if initially uneasy trade between them and Erikland as it became clear to each that neither was going anywhere but should get used to treating each other as foreigners.

    Kuiseesh, so named for the divinity it worshipped soon found itself hostile towards the growing inland Beo-Nordic faith that saw Baldr as the sole god, grew quickly as it's position allowed for an easy defense from inland raiders. Followers of the Beo-Nordic faith found themselves considered outlaw within the town. It's treatment of the Norse faith itself however was much less antagonistic, a foreigner's faith was their business after all.

    Gewzenasheek, furthest removed from either Norse or other Beothuk settlements saw it's population increase much more slowly, in turn however this allowed it to develop more independently of Norse influences. Animals and metals were traded from secondary sources rather than directly resulting in the settlement having an abundance of technology it lacked the knowledge to make. Frequent attempts to reproduce the metals saw little success as would-be smiths unkowingly be using inviable materials. One of these attempts however would produce a bizarre, blue vitreous material similar in appearence to obsidian.[2]

    [1]"Little Moon" and "Little Mainland" respectively in the Beothuk Language
    [2]Glass Slag
     
    Top