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  1. Analyst

    The New Order: Last Days of Europe Thread II

    Very excited! Subideologies allow for an unprecedented degree of granularity in representing the diversity of political theory (and applications) that existed, or could have existed, within the confines of the overarching alternate history scenario presented. As a corollary, this facilitates...
  2. Analyst

    WIP Map Thread

    This is the reverse of a map I did a while back still in my test thread (which was the Hearts of Iron 4 Video Game Mod TNO's Russia semi-extrapolated onto the U.S. in the Kaiserreich fictional universe). This one instead approximates the situation of the U.S. in Kaiserreich to its counterpart in...
  3. Analyst

    The New Order: Last Days of Europe - An Axis Victory Cold War Mod for HoIIV

    I think Vyatka's easier, but if you made West Alaska your screensaver you got do your first game there! You owe it to Snake, I mean Big Boss, I mean Werbell.
  4. Analyst

    The New Order: Last Days of Europe - An Axis Victory Cold War Mod for HoIIV

    Hey, just thought I'd share since this is TNO-adjacent. I've been lightly practicing my AH map skills (spending way, WAY too much time) and for fun did a "What if you had TNO-Russia style stuff happen to the U.S. in the Kaisserreich fictional universe" (still WIP, but it's coming along well)...
  5. Analyst

    The New Order: Last Days of Europe - An Axis Victory Cold War Mod for HoIIV

    Indeed. De-canonization can neatly do away with such paradoxes, perhaps matching responses to events like the 2WRW to the specific identities involved to some extent, or otherwise leave it to the (now freed) imaginations of the players. I've long thought TNO could employ Kaiserreich's model of...
  6. Analyst

    The New Order: Last Days of Europe - An Axis Victory Cold War Mod for HoIIV

    No real joke, just a reference to the specific sub-faction. Would you prefer "Revisionist Post-Fascist Russian Nationalism with Corporatist Characteristics and Baldness"?
  7. Analyst

    The New Order: Last Days of Europe - An Axis Victory Cold War Mod for HoIIV

    I have mixed feelings, but overall lean in favor of removing canon. The proposed TNO2/3 dev canon was certainly interesting and brought up some interesting questions about the ramifications of an (alternate) cold war and some metacommentary on the narratives that surround "winning" such a...
  8. Analyst

    The New Order: Last Days of Europe - An Axis Victory Cold War Mod for HoIIV

    Thanks for posting! That Willy Brandt picture is pretty cool. Sort of reminds me of that Metal Gear Stalin parody thing from earlier in the mod XD. With them listing party ideologies as, for example, "socialism" and "communism", are they doing away with the AuthSoc/LibSoc ideology labels?
  9. Analyst

    The New Order: Last Days of Europe - An Axis Victory Cold War Mod for HoIIV

    I'm also still playing around with the super events as cinematic animations concept. Still haven't got around to finishing the Russia ones, but I was very impressed when the devs reworked the Iberian Wars super event. I'm still somewhat confused that none of the audio lines within seem geared...
  10. Analyst

    The New Order: Last Days of Europe - An Axis Victory Cold War Mod for HoIIV

    I think the question of Shafarevich's political taxonomy can perhaps be argued more easily in favor of @Gukpard 's stance. However, very much depending on TNO2, one could potentially make a "proto-fascist" reading of Shafarevich, interpreting his actions as setting up a more overtly fascist...
  11. Analyst

    Kaiserreich: Legacy of the Weltkrieg

    I think the devs said they're keeping him as a general for France, just not as a political leader.
  12. Analyst

    The New Order: Last Days of Europe - An Axis Victory Cold War Mod for HoIIV

    Oh yeah, I was going to put that one before Red Baikal, actually. But instead I wanted to give it more work once I get the reunification cinematics out of the way. I really wanted to focus on Karbyshev and Rokossovsky's parts in the event, especially since their in the playable game for such a...
  13. Analyst

    The New Order: Last Days of Europe - An Axis Victory Cold War Mod for HoIIV

    I absolutely will add the new unifiers. I'm just working out a few aspects of their concepts I'm still debating, but should have them up in a day or two. Meanwhile, I'm trying to get the explanation for the last two up first (Heirs of Harbin is updated and Red Baikal is about to be). Anyone in...
  14. Analyst

    The New Order: Last Days of Europe - An Axis Victory Cold War Mod for HoIIV

    Aaaaaand here's the other scene idea I promised for today. The explanation for this and the previous one will have to wait until tomorrow. I recognize the potential similarity to a recent IRL event and just want to note that I put this scene together way, way before it happened and that the...
  15. Analyst

    The New Order: Last Days of Europe - An Axis Victory Cold War Mod for HoIIV

    Hey, thanks! Out of curiosity, what did you like? I'm interested to know what worked about this concept.
  16. Analyst

    The New Order: Last Days of Europe - An Axis Victory Cold War Mod for HoIIV

    I’m still working on the Russian Reunification cinematics ideas, I’ve just been busy. But I’ve also had a few ideas of cinematics for visualizing events from before game start. In particular, there’s a few super-event songs that I think work really well, when played at full(er) length, to...
  17. Analyst

    The New Order: Last Days of Europe - An Axis Victory Cold War Mod for HoIIV

    By that logic, the TNO devs are all communists because they made a game where Gus Hall can win the presidency. No wait, they're Anarchists because of the SBA. Oh no, that's impossible due to the unrealistic insertion of Gumiylov and Sablin, that's notable for sure. Ah, but what about Scorza's...
  18. Analyst

    The New Order: Last Days of Europe - An Axis Victory Cold War Mod for HoIIV

    There's nothing overarchingly wrong with playing "good" characters, @Twiggierjet just seems to be emphasizing the "ignoring the darker sides of said paths" part as detrimental. The criticism is not on people like you, who notice how "good" routes make interesting and/or impactful contributions...
  19. Analyst

    The New Order: Last Days of Europe - An Axis Victory Cold War Mod for HoIIV

    I would also note the benefits of playing precisely those paths we disagree with, precisely because playing them helps us self-articulate our objections. Although aggregated community opinion has identified certain factions as "good" or "bad", the experience of playing both of those sides best...
  20. Analyst

    The New Order: Last Days of Europe - An Axis Victory Cold War Mod for HoIIV

    Very impressive, though I wonder what's the order to these? It's clear toolbox theory comes first, but which of the second row follows next? Personally, I'm most excited for Shifting Tides for the In-devs (I wanna play Mexico and Canada [in order: Lib, PC, CCF, SCP) and Black Gold, Red Sand for...
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