The New Order: Last Days of Europe - An Axis Victory Cold War Mod for HoIIV

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It's becoming increasingly common on the left, particularly third-worldists, who I've come to see as non-white Nazbols. They ultimately value some abstract sense of justice over human life, and that's something I can never sympathize with.

This may get rather political but it's rather interesting how we went from "Marx advocated for critical support for Lincoln against the slavers and Lenin viewed the American revolution as a positive step in the development of productive forces and human progress" to "Some nations are just irredeemably reactionary and must be destroyed".

Part of this was because there had never been a socialist revolution in the west(leading to people on the left having to think about why things failed), and the socialist-capitalist divide gradually resembling a global color line with the third world looking at socialism but the first world colonizers doing their best to suppress it at home and in the colonies. In a sense capitalism not falling as we(speaking as a leftist) predicted, combined with greater exposure of the crimes of racism and colonialism, radicalized ourselves.

A lot of their points, speaking as a leftist myself, are honestly legitimate. I think that my country has done a shitton of imperialistic and outright genocidal shit in the past(I'm a Canadian and I'm referring to the residential school system), and I don't think many of our prime ministers are worth celebrating(the fact that unlike Lincoln or the US founding fathers, the fathers of confederation IMHO didn't add anything to the pace and development of human progress except found a new nation makes them much easier to dunk on) but like it's impossible to reverse the past for the sins of the present and the west.

There is also very little evidence there would be no first nations genocide or earlier end of slavery if the US was never formed outside of a really short term look at the history of events surrounding the American revolution. If the rebels were crushed by the British it would just mean a different imperialistic power engaging in manifest destiny against indigenous peoples(it's honestly naive to think Britain would respect any treaties with indigenous peoples looking at their behavior in Canada and Australia) and potentially influiencing a toxic ultranationalistic ideology down the line(as how manifest destiny OTL influenced Nazism).

People who want the US or UK or France or <insert colonizer nation or nation that did really shitty things or committed genocide against indigenous population in the past> to get better politically in the socialist sense aren't all Nazbols or western chauvninists wanting to suck the blood dry of every developing country dry to develop a robust welfare state for themselves. Sure these people that do fully embody the negative "western leftist" and "baizuo" sterotypes(*cough*Wasbappin*cough*) tankies and dengists have, or genuinely choose not emphasize with struggles in the global south in ways that scream outright western chauvinistic racism(*cough*Vaush and Xanderthal*cough*), all do exist, but not everyone on twitter critical of china think only white men can build true socialism and wants the US to march in and kill the entire population of China.

It's rather refreshing that TNO deconstructs the logic behind this behavior. Each and every outcome where Germany is destroyed makes the world ironically worse, and the figures most predisposed to destroying everything to get revenge(DSR, Tukh, Omsk) has the biggest chance of drowning the world in blood.

I would also note the benefits of playing precisely those paths we disagree with, precisely because playing them helps us self-articulate our objections. Although aggregated community opinion has identified certain factions as "good" or "bad", the experience of playing both of those sides best allows us, in my opinion, to decide whether popular opinion is right and, most importantly, why. A person who only plays faction x because their ideology matches their IRL identification is missing out on two opportunities.

First, their subscription to that specific faction may, as Twiggierjet noted, lead them to gloss over valid objections to such systems. Even if you still like your imperfect political avatar at the end of a game, noting their imperfections can be a valid blueprint for deciding whether your own adherence has led you to make comparable mistakes (but obviously on a much smaller scale, as I presume none of us are heads of state or suspiciously-idealistic warlords). And even if your experience is (much) less profound than a complete ideological realignment, you can still better articulate your concerns about initially-benign paths. For example: from a narrative standpoint, I like Mikhail II a lot. He's got an inspiring underdog narrative predicated on the brave personal decision to labor for a better future despite contemporary challenges. It could be tempying to view Mikhail as a benevolent AuthDem Tsar and his moves toward constitutional monarchy as successful due to his initiative. And yet, from an objective standpoint I have to acknowledge that his regime is flawed precisely because of its monarchic qualities (no one can guarantee the relatively-less experienced Mikhail will make the right decisions, irrespective of his benevolent intentions; and even if he does his successor(s) may not). After this playthrough, I believe my political opinions are only improved by accepting Chita's reformist path as a flawed but engaging experience. People who only play their favored side are more likely to do so with rose-tinted glasses, missing out on the chance to critically engage with viewpoints they're invested in.

Second, deliberately avoiding factions because you already know they're "bad" may prevent players from better understanding what makes them unfavorable. These cases can be split into two groups. The obviously evil sides, whose wrongdoings are for the most part self-evident, are certainly worth playing because you can see if you successfully predicted their misdeeds. But a very interesting counterpart to these are the "ambiguously monstrous", so to speak. TNO presents factions that come from demonstrably flawed backgrounds, continue to commit heinous acts during the playable narrative, but produce non-dystopic outcomes. These paths can valuably inspire us to examine our opinions on such groups and meta-analyze how we personally judge societies (again probably an overly-profound expectation for a paradox mod, but who knows?). I know someone who wholeheartedly objects to Samara/ROA, condemning their collaborationism. Over the course of his playthrough, his viewpoint evolved. By the end, he still strongly disapproved of all of Samara's paths, but his objections evolved from a sort of deterministic viewpoint ("they were collaborators so their subsequent actions are tainted") to more policy-based/practical criticisms ("Okhtan only being able to smash the piggy-bank once leaves him and his state on borrowed time, Bunyachenko will sell out his own country to win a war, and Zykov's democracy is fragile at best or a dangerous illusion with good PR at worst"). I'm not saying everyone's going to have this experience, but I do believe those who reflexively avoid predesignated factions or dismiss them by begging the question ("X is bad because they're the state that follows X-ism") are missing out on the chance to better articulate their opposition and discover new criticisms from their peers. I know I have.

Well I tend to mostly only agree with libsoc and some of the authsocs, as well as the really lefty socdems, and why people stan fascist bastards like Matkovsky or Gumilov is beyond me, but this dosen't mean that we can only play as the faction that we enjoy. There are a few factions I'm genuinely triggered by like Amur that I really don't want to invest myself in(through call me a hypocrite: I did find my AB playthrough rather entertaining despite the AB being even worse because of how over the top Vagner and Velimir's evil are), but I think one of TNO's best points is nuance, there is humanity in even the worst factions, and not understanding that only makes it easier for us to embrace the evils present in these factions. Not to mention that some factions are genuinely fun to play as. Like I despise Thatcher IRL but I had fun trying to be a Francis Urquhart expy and controlling my house of cards.

It's a testament to TNO's writing how it can make sympathy arcs and even outright redeeming arcs for some characters on the far right end of the spectrum at a time when there is mounting opinion that such arcs are somehow fascist enabling.

Like I don't think Samara can genuinely make up for what they did, but I really did enjoy playing as authdem!Samara and kicking Rodzaevsky down(I specifically used deleteunits to set up Rodzaevsky as my final enemy), it felt like that even if Zykov's democracy is fragile or outright manipulative and he can't redeem his personal guilt, he can try to, and that arc, that attempt makes it all the more gripping and engaging.
 
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Adding my little two cents to this talk. I personally just like playing rotten bastards. Maybe out of perverse fascination or whatever. I just dont relate much my RL politics when Im playing video games in general.

My first game was Yagoda's Irkustsk and the main driving force behind it was "ok, how bad can I make this?" And since then Ive been slowly working my way through the "cursed paths" to see what all the hubhub is about.

Turns out, murderous dictatorships are pretty shitty in general and the writing team is pretty good at making that clear.
 
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Adding my little two cents to this talk. I personally just like playing rotten bastards. Maybe out of perverse fascination or whatever. I just dont relate much my RL politics when Im playing video games in general.

My first game was Yagoda's Irkustsk and the main driving force behind it was "ok, how bad can I make this?" And since then Ive been slowly working my way through the "cursed paths" to see what all the hubhub is about.

Turns out, murderous dictatorships are pretty shitty in general and the writing team is pretty good at making that clear.
A interesting difference that I once mentioned to Chankjp is that left wing murderous bastards are more efficient than right wing murderous bastards on TNO, as they are usually based on "boots on the ground" extremist ideologies while people like Rodzaevsk and Yockey are conspiracy theorists sabotating their own countries on their fights against immaginary enemies

Like, I could reach +20-something percent research bonus as Irkutsky, while Rodzaevsk get's -38% even with secundary schooling since he supports child labour and slavery
 
A interesting difference that I once mentioned to Chankjp is that left wing murderous bastards are more efficient than right wing murderous bastards on TNO, as they are usually based on "boots on the ground" extremist ideologies while people like Rodzaevsk and Yockey are conspiracy theorists sabotating their own countries on their fights against immaginary enemies

Like, I could reach +20-something percent research bonus as Irkutsky, while Rodzaevsk get's -38% even with secundary schooling since he supports child labour and slavery

Through right wing pragmatic murderous bastards like Matkovsky, Shafarevich, as well as fash!Speer in Germany could match the tankies development wise.
 
I’ve legitimately seen people saying those who make stuff like TNO or other media where the Nazis win are fascists because such scenarios require wanking the Nazis so much that you have to be a fascist to be willing to wank them.
 
I’ve legitimately seen people saying those who make stuff like TNO or other media where the Nazis win are fascists because such scenarios require wanking the Nazis so much that you have to be a fascist to be willing to wank them.
Not only that, there does seem to be a "X is fascist apologia" trend going on where everything that dosen't have a DSR-style resolution to everything.

I've recently fucking seen someone claiming, with little evidence except problematic behavior by fandoms, on twitter that Hero's Journey narratives and YA novels are all inherently fascist enabling.

I am aware of the politics that are being brought into why these opinions are esproused, and will not go into it too much, nor will I link the tweet here. But this is too fucking much, the nuclear take to end all nuclear takes.

Yes there are some uncomfortable fantasization by the shipping community in YA novels of tropes that can rightfully be seen as problematic or toxic and fandoms do have racist or problematic shit they need to deal with, but this does not make nuanced takes on villains or certain tropes inherently so reactionary they can't exist.

Again, kudos to TNO for exploring how we fall into evil, and using fascism as a mirror to explore how we can be pushed to commit horrible crimes in a nuanced way rather than the way tumblr and twitter folks that think like the above or "Steven Universe Hate Account #58923984" would want people to explore the concept of evil.
 
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I’ve legitimately seen people saying those who make stuff like TNO or other media where the Nazis win are fascists because such scenarios require wanking the Nazis so much that you have to be a fascist to be willing to wank them.
By that logic, the TNO devs are all communists because they made a game where Gus Hall can win the presidency. No wait, they're Anarchists because of the SBA. Oh no, that's impossible due to the unrealistic insertion of Gumiylov and Sablin, that's notable for sure. Ah, but what about Scorza's "Democratic Fascism", that's there too. Well, that might conflict with the Divine Mandate. Nope, my bad; the victory of McGovern in 1972 can't be ignored. But what about Stirling in the UK, what could explain him? Unless...

Guys, the devs are Anarcho-Communist-Fascist-Eurasianist-Pacifist-Anarcho-Orthodox Christian-Stratocratic-Libertarian Leninists! The signs were there all along, and there's no other explanation! How could we be so blind to their self-evident and easily-defined partisanship? x'D
 
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Venditg

Banned
Not only that, there does seem to be a "X is fascist apologia" trend going on where everything that dosen't have a DSR-style resolution to everything.

I've recently fucking seen someone claiming, with little evidence except problematic behavior by fandoms, on twitter that Hero's Journey narratives and YA novels are all inherently fascist enabling.

I am aware of the politics that are being brought into why these opinions are esproused, and will not go into it too much, nor will I link the tweet here. But this is too fucking much, the nuclear take to end all nuclear takes.

Yes there are some uncomfortable fantasization by the shipping community in YA novels of tropes that can rightfully be seen as problematic or toxic and fandoms do have racist or problematic shit they need to deal with, but this does not make nuanced takes on villains or certain tropes inherently so reactionary they can't exist.

Again, kudos to TNO for exploring how we fall into evil in a nuanced way rather than the way tumblr and twitter folks that think like the above or "Steven Universe Hate Account #58923984" would want people to explore the concept of evil.
I personally don't like SU , I tried to watch with friends kids who were at my house for dinner (4 male and 6 female children) and they got bored half through the first episode. Plus everything they try to tell is too on the nose.
 
There are a few factions I'm genuinely triggered by like Amur that I really don't want to invest myself in(through call me a hypocrite: I did find my AB playthrough rather entertaining despite the AB being even worse because of how over the top Vagner and Velimir's evil are)
Say what you can about Amur (and they're probably the worst "sustainable" path for Russia), but at least it at its core is a government by Russians, for Russians, of Russians, something that can't be said about the AB or Hyperborea.
I've recently fucking seen someone claiming, with little evidence except problematic behavior by fandoms, on twitter that Hero's Journey narratives and YA novels are all inherently fascist enabling.
Wait what?! What "evidence" do they present?
 
Wait what?! What "evidence" do they present?

Quite literally, none. And when confronted they simply talk all the times fandoms have been racist or authors have been racist.

But that does not mean these fandoms inherently enable fascism or certain tropes are inherently fascistic.

Like fandoms do have problematic and toxic and racist elements, I will give them that, but this does not mean the way YA or any story are written in this society inspires everyone to become jackbooted thugs the next day.
 

Venditg

Banned
Also sorry to ask again, but can someone help with the mod. I keep crashing after I select a country and it loads and then immediatly crashing.
 

chankljp

Donor
I’ve legitimately seen people saying those who make stuff like TNO or other media where the Nazis win are fascists because such scenarios require wanking the Nazis so much that you have to be a fascist to be willing to wank them.
By that logic, the developers at both Westwood Studios and EA Games (LOL!x'D) were communists, because they made the games in Red Alert series in which a hyper-wanked Soviet Union using SUPER COMMUNIST SCIENCE!!! such as Tesla guns and house-sized tanks that would made Lysenko and Zhdanov weep have the potential to conquer all of Europe/the United States/the entire world, and eventually spread communism across the solar system.

In fact, by that logic, yours truly, a self-identified right-winger, is also a communists. Due to how in the Valkyria Chronicles TL I have been writing here on this forum (Shameless plug and self promotion BTW!:biggrin:), I made a point to have the main antagonists be genuinely well intentioned, and much more importantly, actually COMPETENT communists that while opposed to the main protagonist nation, have genuine and understandable grievances against those they fight against, and are in many ways doing a lot of good for their own country... (Even if, I will admit, I am doing this mainly to make them a much more dangerous threat to the heroes compared to the Imperial Alliance from the series' official entries).

... Obviously you will have to be a commie to be willing to make a world in which the communists have the potential to triumph, or to make an effort to give them any sort of character depth, right?

This kind of frankly puritanical and 'woker than thou' attitude towards other people's creative works reminded me on Kim Jong-il's art theories on art, in which they must be 'guided strictly by revolutionary principles' and 'extolling the virtues of the working proletariat and the glory of the socialist struggle' all the freaking time.
 
Adding my little two cents to this talk. I personally just like playing rotten bastards. Maybe out of perverse fascination or whatever. I just dont relate much my RL politics when Im playing video games in general.

My first game was Yagoda's Irkustsk and the main driving force behind it was "ok, how bad can I make this?" And since then Ive been slowly working my way through the "cursed paths" to see what all the hubhub is about.

Turns out, murderous dictatorships are pretty shitty in general and the writing team is pretty good at making that clear.
I have the same approach, my IRL politics go out the window when I am playing video games, to the point where the sort of extreme political wish fulfillment you see sometimes genuinely baffles me.

These days I actually prefer to play as not quite the most evil bastards, but the pragmatic ones whose entire existence is the diametrical opposite of the concept of wish fulfillment, like Novosibirsk, or the pretty alright but doing some messed up stuff one the side ones, mainly due to my tastes shifting as a result of stuff that happened in some other fandoms unrelated to TNO.
 
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