How did they come to be?

The BattleTech - MechWarrior universe is interesting. The machines do look 'cool'
One question, how would you move from convential tanks and other AFV's such as we have today to a time where BattleMechs were the primary weapon?
They seem to have so many flaws and disadvantages the would not be a realistic choice for a first line combat system. They would make for some interesting 'reality tv' episodes.
 
Power Armour ??

Er, don't laugh, but isn't US Army again experimenting with powered exoskeletons ??

IIRC, the kit is about the weight one fit grunt could lift, but can carry thrice that plus combat-ready operator plus standard pack-load...

Technically it is for maneuvre support aka yomping, but add some armour plus Segway skates for Mk II monster that could shrug off small arms, shrapnel and A/P mines, be too mobile for conventional anti-tank tactics, and a mean sunnabitch when it comes to kicking in doors...

Squad-level GPMGs, 20 mm 'rifle', grenade launchers, anti-tank weapons, Stingers etc etc would surely be carried on 'ready' mounts to save deployment time. Then, like Tank vs Tank, you need the same only more/better to take them down...

Legs race ensues, rather than Arms race...
 
I was wondering if a battlemech is simply the evolution of the concept of spacesuit-wearing infantry. In a scenario where space travel is the norm, and many worlds where settlements are made have hostile or no atmosphere, space-borne infantry assaulting any sort of settlements on such worlds would have to not only wear appropriate protection gear, but also to be rather heavily armoured, consiering that with modern spacesuits AFAIK even slight damage could mean death for the person wearing it.

With such heavy armor, the next step is to create the means for the soldier to carry it around, along with the consistently heavier weapons needed to penetrate the armor. This would mean servomotors, or larger exoskeleton that would be "piloted" rather than "walked". Considering rather rough and unpredictable surfaces of the planets and asteroids the wars are fought on, a more reliable base than the wheeled or tracked one has to be used, with an ability to jump, step over rubble or debris, and such. The two or even four legged mechs would provide just that, and since they could be dropped from orbit into the zone of conflict, that provides additional impetus versus a tank that needs to have a lander transport, and may get stuck within carnage caused by increasingly more destructive weapons.

When the mechs are powerful enough to each pack enough punch to destroy a small army, and the humanity is spread enough through space that direct government control from the capital is very hard, mechs would become a weapon of choice for the neo-feudal rulers of faraway worlds due to only needing a few mechs to maintain order, and due to smaller populations of the outlying planets.

This is of course more of FH, but plausibility wise, how does it look?
 
It's key to differ power suits and armor from giant walking fighting robots. I don't think that power armor is a logical step towards a mech.
 
Few wars...

A huge humanoid weapon could be someone's inspiration in a time of peace. Shortly thereafter, rival powers build them, too--they're prestige weapons like the dreadnoughts of old, and a power has to have them to be considered major.
Minor nations stick to tanks and the like.
Other option--on a far world, the terrain is so bad that tracks won't work, but legs will. A big machine can carry big weapons...
 
What if they started out as a type of construction/forestry/mining machinery? There is a Swedish company who have built a protype tree harvester that can work on marshy ground that would bog down conventional tracked machinery. The walker is also supposed to have less impact on the environment.
 
You're missing the point here. A lot of these advanced research projects are operated by geeks/nerds such as ourselves. They will be made because they are cool as hell, intimidating as hell, and nerds want to make them.

Plus, they would be good for mountains, as in Afghanistan, if not for total combat, to either intimidate the locals, or to lure them out.
 
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