What mod is that?
MEIOU.
I can tell because of the interface and the map textures.
What mod is that?
You will definitely want reduced aggressive expansion and coring cost. I would also recommend discipline and artillery combat ability to get those conquests in the first place. Diplomatic integration cost reduction would be good too if you want to annex the vassals you make.So, I'm finally tinkering around with the custom nation builder - what are the traits and benefits I should go for if agressive, blob-like expansion is my goal?
Hi everyone.
Given that there is a promo on Paradox games on Steam, I'm thinking of getting EUIV and all of its DLCs now since I would basically be paying 23,24€ instead of 92,99€. The thing is that I've never played EUIV: the only Paradox games I've played from Paradox are Crusader Kings II and Stellaris. I would like to know how much different the game feels to play and how complex it would be for a newbie like me.
Or you find it hard and get crushed by the Ottomans by 1450.If you've played Crusader Kings then this will be a breeze. It's a lot more straightforward. I'd still recommend a strong/isolated state to start with though just to get the mechanics down, worst comes to worst you find it easy and can conquer half the world.
Next you must reclaim our rightful capital, Rome, for theEmpireREPUBLIC!
Or you find it hard and get crushed by the Ottomans by 1450.
Agreed. Relatedly my current MEIOU game as the Ottomans is going fairly well, as I've conquered much of Anatolia, Bulgaria, and parts of Greece, in addition to having the strongest economy and one of the largest armies in the world. Unfortunately I have poor relations with most of my neighbours and my only ally is Genoa.I find that for starters you should be the Ottomans and do the crushing!
You will definitely want reduced aggressive expansion and coring cost. I would also recommend discipline and artillery combat ability to get those conquests in the first place. Diplomatic integration cost reduction would be good too if you want to annex the vassals you make.
Expansion then. The CB, Merchant, and colonist are all good to have for a would be Asian Empire.So, that's worked well - around 1560 and I've got more than 100+ provinces.
I'm at a crossroads on choosing an idea though - expansion or exploration? I've no interest in the new world, but plenty in Central Asia, India and Africa.
Expansion then. The CB, Merchant, and colonist are all good to have for a would be Asian Empire.
Ah, yes, it's all going according to pla-
Fuck.
They were Confucian Zealots, and I ended up accepting their demands to avoid them breaking me, which would have resulted in several separatist movements succeeding.Peace out for what you can get and crush the rebel scum!