I sometimes wonder why it took until the 1990s for trading card games like Magic the Gathering to be created. Your challenge is to create a scenario where a similar trading card game would both be technically possible and profitable earlier in history. If you're feeling audacious enough, you can go before 1900.
The hypothetical game doesn't have to be fantasy; it could have a more realistic "setting" (e.g. military).
(And if I'm totally ignorant of tabletop gaming history, be sure to tell me.)
The hypothetical game doesn't have to be fantasy; it could have a more realistic "setting" (e.g. military).
(And if I'm totally ignorant of tabletop gaming history, be sure to tell me.)