I said it before with the original version and the redux. While Megatech doesn't make their own games, it would be nice if someday in the future, they give it a shot.
You need programming know how,but that's the easy thing, the harder would be getting japanese artists to pull it... and I think that's the easier one too(need someone in Japan to get doujinshi or pro artist)I said it before with the original version and the redux. While Megatech doesn't make their own games, it would be nice if someday in the future, they give it a shot.
I said it before with the original version and the redux. While Megatech doesn't make their own games, it would be nice if someday in the future, they give it a shot.
Yeah, in the context of the timeline, Megatech Software did not have the prestige, resources, and support needed to develop a full game from scratch yet. As of the current chapter, they are still a small company specializing in the license and localization of Japanese computer games for release in the West. JAST, Otaku Publishing, and other groups have not appeared yet, for now, so Megatech is the only player in the anime game market, which was pretty small in OTL during its time.You need programming know how, but that's the easy thing, the harder would be getting Japanese artists to pull it... and I think that's the easier one too(need someone in Japan to get doujinshi or pro artist)
I would say it was definitely to niche to be fully successful at that point. I mean by that point America only just got a few JRPGs into their shores and they did not always have the best in terms of translations or marketing. People were just not that into Anime as they are now.Perhaps it was the sexual content of the games that repulsed normal gamers. Or maybe it was the rampant piracy that once plagued PC gaming in the 1990s. Or how anime was considered a niche, underground fandom as compared to general gaming and comics fandoms. We do not know why. But Megatech and Otaku quickly went out of business by the late 90s at latest. Their employees just simply vanished from the video game industry without leaving any trace. It would've been nice if the former employees could just come forward and speak about their experiences working with such companies.
Before the Working Designs translation of Lunar: The Silver Star, the few JRPGs that arrived in North America were notorious for their awful, overly-literal in-house English translations by non-fluent translators in Japan. This was not unique to JRPGs, as the memetic "All your base are belong to us" quote from Zero Wing, "I am Magneto, Master of magnet!" and "Welcome to die!" quotes from X-Men arcade game, and the various lines in the initial PlayStation release of Resident Evil can attest. This was one of the reasons why JRPGs were considered inferior products to computer-based RPGs like Ultima and Wizardry.I think its a testament that Japanese games even made it big OTL.
???X-Play, a video game review show on G4TV, was full of anti-Japanese remarks from their hosts, particularly Adam Sessler, whenever the show covered Japanese video games. This and a lot of inappropriate remarks towards female characters earned the show a bad reputation retrospectively.
Dude Ultima and wizardry invented rpg period ,even japanese developers wished to reach última level, plus also jrpg were niche as computer RPG ruled,they still do(Skyrim, Fallout), but Ultima was the stalwart.JRPGs were considered inferior products to computer-based RPGs like Ultima and Wizardry.
Back in its heyday, this was the only source of game reviews for anyone with little internet connection, and it was a one-of-a-kind show where it mixed commentary with humor and comedic sketches. However, the emergence of video game review channels on YouTube eventually displaced X-Play and made the show outmoded and clunky in comparison.Remind me to never watch X-Play videos on Youtube again......
I'm not sure if it's feasible or not.I do have to wonder is Megatech should just making DOOM mods/total conversions and using that to get more attention and funds, since DOOM was all the rage and it would be much easier to get someone to play an Anime DOOM conversion mod than it would be to play a JRPG or Visual Novels, especially in the PC market place at this point in time.
Yeah....why the hell would they do that tho? That's extremely fucking racist......Eventually, the legacy of X-Play began to rear its ugly head when preserved footage surfaced in 2020s. The hosts Adam Sessler and Morgan Webb would crack extremely offensive anti-Japanese jokes whenever they reviewed Japanese games, and sometimes had whole sketches dedicated to such brand of humor. The worst offender was the review on Baten Kaitos Origins, which the hosts disparage the reviewed game interrupted by the "SAGI" gag said in a stereotyped accent.
It's very difficult to explain.Yeah....why the hell would they do that tho? That's extremely fucking racist......
RIght. They were wrong then and wrong today.It's very difficult to explain.
What you see here in those X-Play segments were products of their time.
In the 2000s, where the show was produced, discriminatory humor based on ethnicity, religion, medical conditions, and sexual orientation was acceptable and commonplace in American society. There were a lot of Islamophobic jokes circulating in the initial years of the Afghanistan and Iraq Wars. Calling people 'gay' or 'autistic' was a standard schoolyard insult. LGBT people were often presented as wimpy or extremely creepy and perverted. Stereotypical depictions of black people as drug dealers, violent murderers, or rappers were often used on television shows. And many, many more.
It's a different time. These depictions were deemed wrong and are wrong today. Such depictions cannot be erased from history, only preserved for future generations to understand and avoid propagating hatred and bigotry in media.